The Queen's Footsteps

The gameplay
Hall of fame
More of that, please!


The Queen's Footsteps is a text adventure game running on many vintage platforms. Check its physical release from the Polyplay store.

Fig. 1: The amazing box of The Queen's Footsteps, available from Polyplay. Art by Ralph Niese, inspired by Alfons Mucha

Platform LinkLanguageNotesL/S
C64QUEENS_C64.d64En D64 disk imageX
Plus/4QUEENS_PLUS4.d64En D64 disk imageX
C128QUEENS_C128.d64En D64 disk imageX
VIC-20+32KQUEENS_VIC_32K.d64EnD64, 40 column.X
VIC-20+32KQUEENS_VIC_32K_BW.d64EnD64, 40 column (white on black text).X
PETPETqueen.zipEn zip file for 40/80 column machines (min. 32KB)X
RC2014RC2014_queens_footsteps.zipEn Zip file, ihx files for hexload tool.
Amstrad CPCCPCqueen.zipEn Zip file, disk image.
MSXMSXqueen.zipEn Zip file, cassette images. MSX 1 (28.8KB free)
ZX SpectrumZX_Spectrum_queen.zipEn Zip file, tap and wav files.
ZX Spectrum +3SPC3queen.dskEn DSK disk image.
Commander X16QUEENS_CX16.zipEn ZIP file, tested with emulator v.36
MS-DOSMSDOSqueen.zipEn Zip file, with and without ANSI, tested with DOSBoxX
68k MacintoshMAC68k_queens_footsteps.dskEn Macintosh disk image. Tested with System 7.0.1, MacOS 7.5.3X
CP/MCPMqueen.zipEn Zip file, three CP/M executables.X
Olivetti M20M20queen.zipEn Zip file, three PCOS executables and a disk imageX
AmigaAMIqueen.zipEn Compressed self-booting Amiga disk.X

Table 1: All versions of The Queen's Footsteps, download them and play them without moderation. No evil in-app purchase there! L/S means that the version can load and save the game.

Fig. 2: The Commodore 64 graphic loader. Homage to Alphonse Mucha (from "Laurel")

The gameplay

Today is August 27th, 1904. Nine months ago, you, Emilia Vittorini, joined the Italian Archeological Expedition in Egypt led by Ernesto Schiaparelli, the director of the Egyptian Museum of Turin. You are now back in Genova, Italy: your steam ferry arrived three days ago with 25 wooden boxes containing Queen Nefertari Meritmut's grave goods, a real treasure! They left Genova by train, heading towards Turin, yesterday evening. While they were in transit, you were invited to a sumptuous reception organised by a wealthy art lover, Eugenio Collovati, count of Raligotto, but it would be hard to say that you appreciated the evening.

But the reception was yesterday: now, you must catch the train to Turin and check that the treasure arrived safely. I will be your eyes and ears. Good luck.

If you are interested in what is historical and what is invented in the game, have a look at this article.

An interactive fiction game is based on commands typed in a relatively natural language. Here are some hints:

look: describe again the location where the player is present
examine object: describe the specified object
north or n or go to north: moves to the north, if possible. Other directions are s, e, w, up, down.
The command bye allows to exit from the game and restart well... it restarts it. You can take objects that you "notice" and you can have a list of carried objects with inventory.

You can finish the game without using the verb use. On this, TQF is similar on many classic text adventure games. If you are stuck somewhere and you notice you absolutely want to use something, try to reformulate your sentence with another verb.

The following abbreviations are available:

The game is divided in four parts. When you complete one of them, you will get a code that allows to immediately jump to the beginning of the next part. Write down that to resume the game in the future. Passwords are important. On some platforms, you can save and load the game (use save and load commands).

Let me know about typos, errors and bugs in the game!

Fig. 3: The Commodore 64 version, with the brand new Art Nouveau 64 font, available on the Commodore Plus/4, too.

Fig. 4: The Amstrad CPC graphic loader

Hall of fame

List of persons having completed the game:

Fig. 5: The Amiga version, running on an emulated Amiga 500 with Kickstarter 1.3.

Fig. 6: Loading The Queen's Footsteps on the Commodore VIC-20


I would like to thank very warmly the following persons, who sent much appreciated feedbacks during the development of the game: Kweepa, André Luna Leão, Roel Nieskens, Spencer Owen, Vicist, Stefan Vogt, Alberto Z. as well as Luca/Fire, who converted the C64 splash image to the Plus/4.

More of that, please!

If you liked this program, have a look at the other things I wrote for old computers.

Two Days to the Race Two Days to the Race (En/It, 2018-2019) for C64, Plus4, VIC-20+24KB, MS-DOS...
La piramide di Innuh The Innuh pyramid (En/It, 2011-2018) for C64, C128, VIC-20, Plus4, ZX Spectrum
Alien Invasion Alien Invasion: a VIC20 game written in 2018 for the VIC-20
Cavern Explorer Cavern Explorer, another modern VIC-20 game (2018)
3D maze for the Commodore 64 3D maze for the Commodore 64 (2017)


July 20, 2020: Version 1.0 for ZX Spectrum +3 (disk image)

February 15, 2020: Version 1.0 for VIC-20, C64, Plus/4, C128

January 11, 2020: Updated VIC-20 and Mac versions.

January 5, 2020: C64 version with Art Nouveau 64 font.

December 29, 2019: One-file versions for Amiga, Mac, Plus/4 added.

December 22, 2019: Version 0.5.2, added Amiga port.

December 20, 2019: Version 0.5.2, added M20 port.

December 13, 2019: Version 0.5 for parts 3,4, CP/M port.

December 12, 2019: Name change from "On the Queen's Footsteps" to "The Queen's Footsteps"

December 2, 2019: Version 0.5 for parts 1,2

November 24, 2019: Version 0.4.5

November 8, 2019: Version for MS-DOS machines

October 30, 2019: Parts 1,2,3 complete

October 6, 2019: Version 0.3 of part 1

September 22, 2019: Version 0.2 of part 1

September 19, 2019: Page for beta testers with some version of the first part of the game.

Copyright (C) 2019  Davide Bucci davbucci at tiscali dot it